Field Test results #1

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opened 2018-07-09 14:52:50 +02:00 by Momo · 1 comment
Momo commented 2018-07-09 14:52:50 +02:00 (Migrated from gitold.teemitmil.ch)

After fieldtesting, I received some recommendations:

  • GUI Change: When entering the correct defusing code, set all 4 LEDs to green
  • Option: Add 3rd Option, a keypad lock time penalty that slows down bruteforcing
  • Documentation: Add disclaimer that this is a toy and no real bomb!
  • Misc: Calibrate temperature sensor. People were almost more interested in this.
  • GUI Change: Recognize low Battery readings and put up a warning
  • GUI Change: Add sensor data to regular screens (and not only the Bomb game screen)
After fieldtesting, I received some recommendations: - GUI Change: When entering the correct defusing code, set all 4 LEDs to green - Option: Add 3rd Option, a keypad lock time penalty that slows down bruteforcing - Documentation: Add disclaimer that this is a toy and no real bomb! - Misc: Calibrate temperature sensor. People were almost more interested in this. - GUI Change: Recognize low Battery readings and put up a warning - GUI Change: Add sensor data to regular screens (and not only the Bomb game screen)
DarkSpir commented 2018-07-11 23:08:59 +02:00 (Migrated from gitold.teemitmil.ch)

Added Disclaimer to Readme: d34910feec

Added Disclaimer to Readme: https://git.teemitmil.ch/DarkSpir/Bombdummy/commit/d34910feec39ae6d378409b5afda0ff179656466
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Reference: darkspir/Bombdummy#1
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